Whenever a prominent prize-giving event nears, there’s always an outcry for the addition of new categories to honor overlooked contributions and satisfy the spirits of enthusiasts with niche passions.
A fellow writer has already made supporting a scary games classification. That would rule. Equally deserving are strategy board titles, this being a dedicated supporter's campaign. Yet I need to apologize in advance for pushing forward just as with other blinkered fanatics, I possess a compelling case backing this proposal stands as crucial and important of all. Here's the proposal: We need an award type for logic-based games.
Organizing Gaming Categories
Organizing artistic expressions defies precise measurement; opinions vary greatly, and inevitably generate discussions concluding with vague boundaries. There’s a reason movie academies don’t do it. Yet it remains an unavoidable compromise in the world of video games, showing incredible range they hardly constitute a single creative category.
For the full spectrum of achievement in video games to receive acknowledgment, and to ensure all game types to receive proper recognition, specific award classifications remain vital.
Current Gaming Award Categories
The major gaming awards presently include genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Combat games, Simulation and strategy titles, and Sports/Racing games. Collectively, these six categories effectively encompass a lot of ground, making space possible for numerous titles.
Different situation exists for puzzle games. No suitable classification appears for their placement. Think about these recent excellent titles, all very different: building puzzles of one title, intense tile-matching in a different title, engaging interpersonal challenges from additional release. Which classification works within current classifications? Simply put, no category fits.
Recognition Challenges
Numerous examples exist outstanding logic titles published annually lacking appropriate categories during gaming ceremonies, unless they happen to qualify classification types such as Mobile Game, VR/AR Game, or the extremely competitive Indie races.
- One classic puzzle game received no recognition completely during that awards season
- Another creative title missed out during that ceremony
- Well-received sorting experience got ignored in 2021
- Limited numbers of puzzle games barely qualified for independent or mobile categories
Value of Brain-Teasers
These are often modest productions, however the design behind logic titles carries substantial weight. Iconic mobile puzzle games rank among most engaged experiences in the world maintaining this status for many years.
The iconic tile-matching title competes with popular creative games for the title of most purchased experience; it’s also in the running as greatest title ever. Brain-teasers form essential building blocks within interactive entertainment, and engaging with diverse game types.
The Solution and Justification
Logic titles wouldn't face that issue. One could readily select a field of five interesting, varied, worthy titles annually without trouble — actually, with challenge, since numerous excellent many worthy titles.
To emphasize again, these represent titles that otherwise have no home during prominent ceremonies. Logic title developers operate at the hard edge interactive creation, creating some of the purest expressions of gaming itself. Just like film action specialists, they deserve recognition. Don't make them wait 35 years.